#ifndef CGAMING_H
#define CGAMING_H

#include "Typedef.h"

class CUnit;

class CGaming
{
public :
	CGaming(void);
	~CGaming(void);
	int Put(void);
	void Button_Hit(int _nMouseButton, int _nX, int _nY);

private :
	
	ls_Unit pUnits;
	ls_Unit pEnumys;
	ls_Unit::iterator itr;

	CUnit* CreateUnit(int _nType);
	void EnumyAct(void);
};

#endif